When creating user interface we rely on a common set of controls to solve common problems. Hopefully, the controls are common enough to use again and again and they provide a consistant interface for interaction with our web applications.
A pattern describes an optimal solution to a common problem within a specific context.
From the IAWiki:
Patterns
are optimal solutions to common problems. As common problems are tossed
around a community and are resolved, common solutions often
spontaneously emerge. Eventually, the best of these rise above the din
and self-identify and become refined until they reach the status of a
Design Pattern.
Each pattern has four primary components:
- a title
- a problem
- a context
- a solution
Yahoo! has created a common pattern library where they give visual examples of each pattern.
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